I am a passionate and self taught game developer creating games using Unity with C# and C++. Currently, I am working on Gravity Shifter, a 3D platformer, while also developing a Minecraft-style game with SDL to strengthen my low-level programming skills. In addition, I am working on data structures and algorithms in C++. I solve various algorithm problems and conduct research on optimization techniques. Since I primarily write backend and object-oriented programming (OOP) code, I have the flexibility to work not only in the gaming industry but also in other sectors. In fact, I strive to be the best in whatever I do.
Takes on challenging new role harnessing interpersonal skills, collaboration and problem-solving. Driven to deliver high-quality service and consistent results.
Problem Solving (Basic) Hacker Rank
C# (Basic) Hacker Rank
Programming Interviewbit
Game Dev Pro | Unity awesometuts
[Turgut Özal Anadolu Lisesi], Düzce, Turkey
Advanced High School (Admitted in Top 4.05%)
📍 Focused on coding and software development